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Old Oct 02, 2008, 08:55 PM // 20:55   #21
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/signed cause i like to sign stuff.. I'd be happy with an 8 man zone town to travel to Elona once your off newbie island like Kodash.

I think Realm of Torment should also have a seperate zone option.

2 cents.


Although I do like the suggestion above me.
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Old Oct 02, 2008, 11:18 PM // 23:18   #22
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Quote:
Originally Posted by realtalk916 View Post
maybe they cant, cause they have different maps cause different ppl own different campaiigns. and if they could it'd be out of convience.

though i wouldnt mind saving myself some time

/signed
If this is to my idea, then what campaigns are owned doesn't really matter, afterall, EN and Prophecies share the same map and there are no issues with that.

Quote:
Originally Posted by Daft Shifty View Post
And without NCsofts payment Arenanet has very little money to implement new ideas? or maybe I'm wrong who knows.
Implementing new things, if I'm correct *I'm no expert on this*, only costs money when you need new software and programming. If the programming is the same (which, with my idea, it should be) then it shouldn't cost money. But ANet, as it stands, is still getting money from NCSoft, so that isn't an issue. Afaik at least.

Quote:
Originally Posted by MithranArkanere View Post
There is no need to make more maps.

Just change the behavior of the existing icons.

Click the boat, click Tyria, Tyrian map show.
Click the boat, click Cantha, Canthan map shown.
Click the boat, click Elona, Elonian map show.
Click the boat, click Battle Isles, Battle Isles map shown.
Click the Vortex from Elona, Torment map show.
Click the Vortex from Torment, Elonian map show.
Click the Asura Gate, Tyrian map shown focused in the North.

That's all that is needed.
That can work too, but I just really want to see the actual distance between Tyria, Elona and Cantha (seeing how the current distance is a guess).

And I think your idea would be more work then putting the current maps together, filling in blank spots with color, then switching 4 maps with one. Yours would be changing the list in the boat travel, changing what the boat travel does, changing what the Vortex does, and changing what the Asura Gate does.

If ANet has a somewhat close Idea to what would belong in the blank spots for in between the 3 continents, my idea would be far from a problem (except for those with really bad connections, but with my idea, they would avoid the busy towns when possible).
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Old Oct 03, 2008, 05:59 AM // 05:59   #23
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Quote:
Originally Posted by MithranArkanere View Post
There is no need to make more maps.

Just change the behavior of the existing icons.

Click the boat, click Tyria, Tyrian map show.
Click the boat, click Cantha, Canthan map shown.
Click the boat, click Elona, Elonian map show.
Click the boat, click Battle Isles, Battle Isles map shown.
Click the Vortex from Elona, Torment map show.
Click the Vortex from Torment, Elonian map show.
Click the Asura Gate, Tyrian map shown focused in the North.

That's all that is needed.
favourite option so far...
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Old Oct 03, 2008, 06:29 AM // 06:29   #24
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Quote:
Originally Posted by MithranArkanere View Post
There is no need to make more maps.

Just change the behavior of the existing icons.

Click the boat, click Tyria, Tyrian map show.
Click the boat, click Cantha, Canthan map shown.
Click the boat, click Elona, Elonian map show.
Click the boat, click Battle Isles, Battle Isles map shown.
Click the Vortex from Elona, Torment map show.
Click the Vortex from Torment, Elonian map show.
Click the Asura Gate, Tyrian map shown focused in the North.

That's all that is needed.
now, that would be awesome.
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Old Oct 03, 2008, 11:34 AM // 11:34   #25
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Just have arrows available when you press m so you can switch map and just port to whatever you have unlocked. Of course they're not available till you've unlocked travel to that campaign.
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Old Oct 04, 2008, 12:21 AM // 00:21   #26
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Originally Posted by Shayne Hawke View Post
The way I wish it worked is that the Travel icon would ask you which different continent you'd want to travel to, and then it would change to that map. Then you could choose where you wanted to go.
My thoughts exactly. Of course, having everything as the same map would be even nicer. Perhaps we could take a leaf out of Blizzard's book (oh no, he's referenced WoW! Quick, flame him for wanting a free WoW!) and have a large map with a series of zoom levels, or even use the scroll wheel to zoom in and out of the map. Thus, all three continents and the battle isles can be incorporated into one map without becoming overwhelmingly large.

Unfortunately, this would probably be a very large overhaul of the system, so we can probably only hope that it will be incorporated into GW2.

The best we could hope for at this stage would be a dropdown district menu or even something along the lines the quoted suggestion.

The ability to select district would help those with slower computers or those who dread the inevitable flood of chat (why I play with local chat *off*), so I shall /sign.
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Old Oct 04, 2008, 12:34 AM // 00:34   #27
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cross continental mapping should have been implemented the moment the asura gate came out, it should have been asura portal for all the old port towns and backpackman/theboat for everything else, imo.
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Old Oct 04, 2008, 12:36 AM // 00:36   #28
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/signed it will save some time
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Old Oct 04, 2008, 08:57 PM // 20:57   #29
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/signed
I hate having to go to Kamadan all the time.
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Old Oct 04, 2008, 10:06 PM // 22:06   #30
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Quote:
Originally Posted by Don Doggy View Post
/signed
I hate having to go to Kamadan all the time.
Parties break when they get there.
They also break in Kamadan.

That's quite annoying.
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Old Oct 05, 2008, 05:27 PM // 17:27   #31
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/signed

Here's an idea, though: left click once to move out to the continent, then left click again to go to the world screen. Right click to zoom in.
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Old Oct 31, 2008, 02:33 PM // 14:33   #32
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I'm SO signing all suggestions that would make maptravel faster, with max 1 loading screen, and no party breaking in LA and Kamadan, but unfortunately:

Quote:
Originally Posted by Linsey Murdock
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I don't think we will ever change the map travel system. - Linsey talk 19:11, 7 October 2008 (UTC)
Awwwwwww man
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Old Oct 31, 2008, 10:25 PM // 22:25   #33
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Totally agree. And I really like Azazel The Assassin's map.
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Old Nov 01, 2008, 12:49 AM // 00:49   #34
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Quote:
Originally Posted by Azazel The Assassin View Post
Different Idea: Just make one huge map that includes all 3 continents, the area inbetween, and the Battle Isles.

In other words, something like this:
http://images2.wikia.nocookie.net/gw...4/47/Tyria.jpg

Or better yet:
http://wiki.guildwars.com/images/b/b...oBG_Medium.jpg

That way, there won't be need for the little boat.

Or at least combine the Tyria/Elona maps and the Cantha/Battle Isles maps, to reduce the need to go through the extra towns.
I like the way you included the eastern parts of Tyria or Ascalon it would be nice to see that expanded.

To the OP I proposed a similiar idea on more ports of call.
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Old Nov 01, 2008, 04:22 AM // 04:22   #35
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Quote:
Originally Posted by Azazel The Assassin View Post
Different Idea: Just make one huge map that includes all 3 continents, the area inbetween, and the Battle Isles.

In other words, something like this:
http://images2.wikia.nocookie.net/gw...4/47/Tyria.jpg

Or better yet:
http://wiki.guildwars.com/images/b/b...oBG_Medium.jpg

That way, there won't be need for the little boat.

Or at least combine the Tyria/Elona maps and the Cantha/Battle Isles maps, to reduce the need to go through the extra towns.
/signed for this; although I do prefer the first map. Going to port towns is definitely a pain in the behind.
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Old Nov 01, 2008, 06:04 AM // 06:04   #36
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Quote:
Originally Posted by Sjeng View Post
I'm SO signing all suggestions that would make maptravel faster, with max 1 loading screen, and no party breaking in LA and Kamadan, but unfortunately:

Quote:
Linsey's quote
Awwwwwww man

I think she means they won't change the fact that you can instantly visit any town you want with your map, that is, if GW2 is more persistent than GW1 you still won't have to physically run yourself everywhere you want to go.

/sign for easier boat travel.
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Old Nov 01, 2008, 10:48 AM // 10:48   #37
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I had a hell of a time this festival. Kamadan had a load of more than 3 minutes once.

Why people should stop by towns they don't want to go and get their parties split?

If your party travels from an outpost with a party size of 8 to another outpost with a party size of 8, the party is not split... unless you travel to Tyria or Elona from other regions.

That's annoying.
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